In late '80 Apple, exactly meanwhile Apple was explain to the whole planet what the mouse was, inside the ATG (the reserch dep of Apple), someone was working on the computer of the future. ATG guys produced this video: Future Shock!
The original video is property of Apple Computer, Inc. I posted it in youtube because it is VERY useful and important for our students.
This experiment has been ideated by leandro agro & pierpaolo bottin and involve eye-tracking inside a panoramic screen. This "immersive" way to study human's vision was a really strong experience for us. (thanx to Paolo Salone for his support)
Antonio Rizzo a proposito della capacità dei bambini di 8/9 mesi di discriminare oggetti da persone, nonché sulla loro capacità di simulazione di azioni effettuate o potenziali (anche svolte da terzi). Introduzione dei "neuroni a specchio".
Korinami LIVE performance at the Frontiers of Interaction Conference. Video produced my MGM, in collaboration with Leandro Agro (aka leeander, idearium.org) and Jeffry Schnapp (Stanford Humanities Lab).
Idearium.ORG, UxNet e UniMiB hanno organizzato la conferenza/show "Alle Frontiere dell'Interazione". Il tema dell'anno sono state le "interfacce emotive" per discutere delle quali sono intervenuti moltissimi talenti italiani e stranieri. (editing video by Ale)
How to support standard call center activities with an smart routing (Lekane) and intelligents virtual assistants (K-Humans). This video starts with a flash demo, but at the end you will see all the working system running from a N73 with live streaming and voice recogniction.
Pabini Gabriel Petit, prevoius keynote speaker of FoI, address the audience with a beautiful speech about virtual worlds and real life. In her thoughts, working in a virtual world and play in the real one, it could be a perfect solution to work better and get a greener planet.
This is another test developed during my 3 years working at SrLabs (the eye-tracking company, Milan Italy). Here is possible to see two different ways of interaction with a domotic software. The first one is a point (with eyes) and click (pressing a key on keyboard) and the second one is a "single touch just with eyes". This second way is not effected by Mida's touch!
VideoScenario a proposito degli Assistenti Virtuali nel mondo finance/banking
(VideoConcept realizzato da HUMANLIKE Dep. di Kallideas Group http://www.kallideas .it)
VideoConcept tipo tamagochi + SIMs, ma per telefoni mobili. Il video è divertente e lascia anche motivi di riflessione. Enormi le potenziali oportunità economiche date da questo tipo di gaming emozionale che rende possibile sia dedicarsi all'entertaiment puro che aprire a scenari di distance learning.
(VideoConcept realizzato da HUMANLIKE Dep. di Kallideas Group http://www.kallideas .it)
Abbiamo fatto un mash-up tra un assistente virtuale e phostoshakr (presentazion engine pensato per lavorare con Flickr) per raccontare ai visitatori della mostra Interactive Object -curata da Lorenzo Imbesi- quali designers e progetti fossero inclusi nel percorso espositivo.
2000/2001 At the very early stage of development, umts mobile phone were an unidentified objects, and us (altoprofilo) realized a working prototype starting from an iPaq handheld.
Some years ago, working at SrLabs together with Paolo Salone, we tested this "new" paradigm of interaction with web pages. Page scrolling follow user reading! This way of life on the internet was so usual for us that -sometimes- my feeling is that my new mac doesn't work propertly because my browser don't scroll! :)